at newworks we have incredibly talented devs but as they are new to development there are lots of different opinions, like what program we should make the game in currently we are deciding between Godot and unity. this is causing some trouble but will be sorted out quickly (hopefully) then the devs can get to a start. the other problem is the fact that the entire newworks team (apart from Carl) are extremely good at procrastination we have been putting of doing these games for months we are starting to do some stuff but development is slow. hopefully this will be sorted before the next devlog.
- Luca head of marketing